Project “Ascolta – Azioni Sinergiche di COntrasto alla Ludopatia Tecnologica in pre-Adolescenza”

The project aims to develop experimental and innovative approaches to promote healthy and responsible lifestyles and combat the spread of problematic video game use and gaming disorder, which can emerge particularly during pre-adolescence and display characteristics comparable to an addiction. This concern was formally recognized by the World Health Organization in 2018, when gaming disorder…

TAG:

The project aims to develop experimental and innovative approaches to promote healthy and responsible lifestyles and combat the spread of problematic video game use and gaming disorder, which can emerge particularly during pre-adolescence and display characteristics comparable to an addiction. This concern was formally recognized by the World Health Organization in 2018, when gaming disorder was included among officially recognized mental health conditions.

The objective will be pursued through a combination of scientific research and international and national study, alongside ongoing collaboration with key stakeholders in the community, particularly schools and families. By bringing these two strands together, the project aims to design and implement concrete prevention and intervention initiatives, while also developing guidelines to prevent and address gaming disorder.

Condividi:
FacebookLinkedInXEmail